The drow have developed a number of alchemical weapons to use in their fight against the elves. The following weapons are common equipment among drow soldiers.
Acid Bolts: These metal bolts have a glass section in the middle, filled with acid. On a successful hit, they deal normal damage and 1d4 points of additional acid damage. Acid bolts do not cause any splash damage. Cost: 40 gp per bolt.
Fire Bolts: These carefully crafted wooden bolts have a hollow core filled with alchemist’s fire. On a successful hit, they deal normal damage plus 1d4 points of fire damage. Alchemical fire bolts do not cause any splash damage, and the fire burst isn’t enough to ignite targets (unless they are particularly flammable). Cost: 50 gp per bolt.
Drow Poison Bolts: These iron bolts have small resin tips that break when the bolts strike their targets. Inside is a dose of drow poison. Anyone struck by a drow poison bolt must make a DC 13 Fortitude save or fall unconscious for 1 minute. After 1 minute, the subject must succeed on another DC 13 Fortitude save or remain unconscious for 2d4 hours. Those using drow poison bolts do not risk poisoning themselves, but the strange tip affects the bolts’ accuracy. Double the range penalties when using a drow poison bolt. Cost: 100 gp per bolt.